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- Short: Rendering of a Chime Clock
-
- ChimeClock.jpg - Copyright 1993 Michael B. Comet - All Rights Reserved
- ----------------------------------------------------------------------
-
- This is a rendering of a Chime Clock taken out of a photograph from
- some department store around here. I am starting to work on an inside house
- scene...probably a family room or living room, and am planning on using this
- in it.
-
- The object consists of mostly 3D parts, though some custom brushmaps
- were used. These include the black marble like stuff behind the clock face
- which is handdrawn from DeluxePaintIV, and the radiating lines on the pendulum
- disk. Also all the wood is a custom brushmap. The hands, roman numerals
- and everything else is a 3D object. Also, the background is a simple pastella
- texture supplied with Imagine 2.0.
-
- The object was completed in 2 days (off and on) in about 6 hours on an
- Amiga 3000, 25 mhz. It took about 2 Megs to render in SCANLINE and consists
- of over 3500 polygons.
-
- *** Yes this is scanline! The shadows are actually 3D objects with an ***
- *** Attribute I made to make it look like shadows. ***
-
- If you like the image or have any questions or comments let me know!
- I like to hear from others! EVEN IF YOU DON'T LIKE IT or HAVE A SUGGESTION...
- PLEASE LET ME KNOW! That way I can improve!
-
-
- I can be reached via e-mail on internet as
-
- mbc@po.CWRU.Edu
-
- Michael B. Comet
-